Play comes first
A title earns its place when it is genuinely good on a phone. Titles that need a tutorial before the fun starts, or that push you toward another purchase mid-game, do not make it into the library.
Cloud Games is a mobile games subscription built for players in Indonesia, paid through the mobile operator you already use.
Three things decide what goes into the library and how the service treats the people paying for it.
A title earns its place when it is genuinely good on a phone. Titles that need a tutorial before the fun starts, or that push you toward another purchase mid-game, do not make it into the library.
The price, the operator and the billing period are on the pricing page and in the terms, in the same words your bill uses. Nothing about the cost is discovered later.
Cancelling is one text message and it takes effect immediately. We would rather you came back later by choice than stayed because stopping was made difficult.
Cloud Games started from a simple observation: most people play games in short gaps in the day, on the phone already in their hand, and most game stores are built for something else entirely. Big downloads, account setup, card details, then a stream of prompts to buy currency.
So the service is built the other way around. Games are chosen to load fast and play on the screen you already have. Access is tied to your mobile number, which you already have, so there is no separate account to create and no card to hand over.
The plan from here is more of the same, done better: a library picked for quick starts, a price that reads the same on the site as it does on your bill, and support at help@cloudgames-id.com that answers about your actual subscription.